Hand Technique/Length - He's got a ton of extension skills at his disposal and he's got some heavy hands that pair with it for effective first punch. His reach and pop allow him to play off of contact in short spaces and provide a quick disengage to challenge the football if offenses choose to run the ball directly at him.
Competitive Toughness - Ends plays on the ground when he's looking to play around defenders — clearly most comfortable to bang inside and play through bodies instead. Can be linear and if caught flush on a down block, he'll give up real estate and can be easily uprooted at the point of attack.
Two Gap Ability - When he stays true to his fit, he's pretty effective in the B-gap. His length is easily his best quality and allows him to squat, press and extend — it was worked for him on the edge as well, although his functional athleticism is better suited to remain on the inside and stack up guards.
Gap Penetration Skills - He doesn't have any elite first step quickness but it can be hard to get a feel because of his staggered two-point stance. When he does play for penetration, he looks to be a bit too out of control and will give up his gap integrity all together or be ridden past his landmarks to break down and mirror the ball.
Tackling - Not a lot of tackle production but he's definitely got the functional strength, grip strength and wingspan to be problematic up front, especially given what he's capable of providing if he's disciplined to stay set at the line of scrimmage and shuck blocks away.
Flexibility - He's a fairly linear athlete and doesn't have the necessary bend to tilt or carry rushes off the edge. He's better in tight quarters to stay squatted and protect himself from double teams, although even here he's not quite as consistent as you'd like him to be to keep the pads down and say anchored on his hips.
Pass Rush Counters - Too many reps that take blockers on in full man challenges. He's not as powerful as he thinks he is and he's not quick enough to break out sudden counters across face when he's framing his rushes with so little creativity. His initial counters need continued work before he sees 3rd downs.
First Step Quickness - He's actually got some pretty potent spring in him when he can get his weight distribution right. Like his coil for an interior defender, but he's going to have to find his functional balance when jumping into hip to hip scenarios to ensure he's not coughing up his leverage at the point of attack.
Feet/COD - Fairly linear. He's a good athlete for his size but functional mobility to play a role on the end of the LOS isn't where you'd like it to be, hence his projected role as a 3-4 defensive end to occupy the B-gap and two-gap against offensive guards or offensive tackles and not have to worry about outside contain.
Versatility - Has been used in a plethora of ways at Auburn, but won't find the same success in said instances at the NFL level without some notable development from a play recognition standpoint and a fundamentals standpoint to improve his rush framing, angles and hand counters to avoid contact.
Best Trait - Length
Worst Trait - Hand Counters
Best Film - Washington (2019)
Worst Film - Oregon (2019)
Red Flags - None
Summary - Nick Coe projects ideally as a base 3-4 defensive end at the NFL level. Coe has been exposed to a number of different roles but his versatility will not extend to the next level without significant overhaul. As is, Coe is long-armed and at his best when he's able to lock horns and engaged with blockers in head on collisions. Asking him to serve as a two-gap defender is the best way to make the most of his strength and length — but he's going to need more polish to be a three down player.